Speed
01
Classic
Entry, apex, exit: three phases, one clean arc.
Speed
02
Late apex
Give up some entry for speed onto a long straight.
Speed
03
Early apex
Carry speed through fast sweepers.
Speed
04
Compromise
Give up one corner to win the next.
Speed
05
Rotation
Trail braking turns the car in tight hairpins.
Speed
06
Low grip
When grip runs short: rain, cold tyres, dirt.
Attack
07
Late braking
Dive inside and brake later than your rival.
Attack
08
Switchback
Wider in, faster out — attack on the straight.
Attack
09
Slipstream
Sit in the tow, pull out before the braking zone.
Attack
10
Around the outside
Pass outside where the outside becomes the inside.
Attack
11
Better exit
A stronger exit decides the pass on the straight.
Attack
12
Pressure
Show your nose until your rival makes a mistake.
Attack
13
Through traffic
Use backmarkers that hold your rival up.
Defence
14
Cover the inside
One move before braking — the door is shut.
Defence
15
Defend the exit
Sacrifice entry so there's no tow on the straight.
Defence
16
Break the tow
A line change on the straight, within the rules.
Neutral
17
Safe follow
Stay behind your rival and don't attack until there's a real chance.
Situation
18
Start & lap one
Heavy traffic: extra braking margin and room for everyone.
Situation
19
Blue flag
Let the faster car by where it costs you least.
Situation
20
Side by side
Take the corner next to a rival and leave them room.
Situation
21
Incident ahead
Scrub speed and pass on the clear side.
Situation
22
Damage
Nurse the car: brake earlier, drive smoother.
Situation
23
Saving
Lift before braking to save fuel and tyres.
Situation
24
Drying track
Find the dry line while others stay on the wet.